Today sees the delivery of a pretty sizeable project for CBBC and my first fully scripted game.
I’ve been working on this for the last six months, and have been involved since initial project discussions, meaning I got to develop the concept, work on the production design and define the game world. For the most part though, I was on board to write the scripts and do the mission design.
The game is for the launch of a new CBBC online experience and goes into beta in January: when its live, I’ll write some more and stick a link up.
Filed under: Design, Games, Scriptwriting